Sat 28 Oct 2006
There are currently two comics on the web I follow fanatically, eagerly awaiting every new update, and wishing that there’d be more than one strip per day. One of these is Narbonic. The other is Get Medieval.
Now, I pretty much expected this for Narbonic. The story there is currently in its climax. Everything so far has more or less been building up to this, the grand finale before the comic ends. I’m on the edge of my seat to see what happens next, and based on the rest of the comic’s run, I fully expected to be.
Get Medieval, on the other hand, that took me a bit by surprise. Thinking about it, though, I’m not sure why. Get Medieval is a very good comic, well drawn, very well written, never misses an update, has good and consistent characters, is frequently accurate and always funny. In short, it is a solid comic, that ought, by rights, to make it’s creator tons and tons of money.
Well, as much money as you can make from comics, anyway.
But I never really though of it as a pins-and-needles kind of strip, until I suddenly realized how much I ached to see what happens next.
Form here on, there will be some spoilers, but everything that follows can be summed up as “read Get Medieval“, so if you haven’t yet, why don’t you just go do that instead of continuing.
The reason for this pins-and-needles situation is obviously that there is a whole lot of stuff currently happening. Torquel has a British army with him, and is waging war on his wife, who’s gone and married a french duke. While that’s interesting in and of itself, it doesn’t look like they’ll be in focus for a while, but I expect we’ll see some more development on that front once we’re done with this business in Spain.
And speaking of business in Spain, Asher, Neithe and sir Gerard are currently there, on their way to visit Santiago de Compostela. Spain was, of course, also the last known destination of Torquel’s lost spaceship. When seen through the light of previous conjecture and recent ominous music, this should get very, very interesting.
And speaking of ominous sound, none can have forgotten the recent sonic boom heard by our pink haired seismologist. She seem to have been distracted by the radio chatter, and went to France to see what the fuss was. Poor Asher was of course in Spain, nowhere near his radio, and it seems his chances of getting her attention are now vanishingly small.
Back to the sonic boom, though, as very few things in medieval times moved faster than sound, I don’t think it’s a very big leap to assume that the three assassins and the professor have arrived. And if that device planted in the seismologist’s ship works as I think it does, they know about the radio chatter too. Things are about to get very, very interesting.
Really, the only thing missing now is Oneder showing up as captain of that pirate ship.
I’m on the edge of my seat, itching for the next update. The good news is it updates every day, including weekends. The bad news is it only updates once a day.
October 28th, 2006 at 20:34
*clicks the “Read Get Medieval”-link and buggers off*